Handheld Game Reviews

Helix Core From Perforce Chosen to aid Agile Development of Kingdom Come

By Tesla

Helix Core From Perforce preferred to aid Agile improvement Kingdom Come

Development of the commonly expected brand-new RPG online game from Warhorse Studios leveraged Perforce for mobility and exposure

MINNEAPOLIS, MN, February 13, 2018 – Perforce computer software, a supplier of approaches to enterprise groups calling for output, exposure, and scale over the development lifecycle, today revealed that Helix Core is the chosen versioning platform giving support to the Agile-based growth of Kingdom appear: Deliverance, the recently released medieval-themed RPG game from Czech-based Warhorse Studios. Helix Core gave the Warhorse group the flexibleness and exposure required for a development project that involved an extremely high amount of binary possessions.

Kingdom Come: Deliverance

Kingdom Come: Deliverance

The video game features an extremely realistic globe, with majestic castles and vast areas – all rendered in stunning high-end illustrations. Helix Core streamlines the process of using the services of the game’s big electronic files by feeding all of them into Warhorse Studios’ constant integration pipeline, while at the same time giving support to the company’s Agile development strategy.

“Helix Core managed to make it feasible to manage our big binary data,” said Martin Klìma, Executive Producer at Warhorse Studios and long-time advocate of Agile workflows and Continuous Delivery. “Before, once we were utilizing Subversion, it had been unwieldy, impossible even.”

Helix Core enables the studio to safeguard all of the artefacts which come away from its nine TeamCity develop hosts – numbering some 1.5TB of data across 75 people – providing the staff with a nimble framework in which all things are transparent and traceable. Through integration with Python, Helix Core in addition gives Warhorse Studios powerful disaster data recovery backup.

The game had been recently introduced in the Americas, Europe and all sorts of PAL regions for PlayStation 4, Xbox One and Computer.

About Warhorse Studios and Kingdom Come: Deliverance
Warhorse Studios is a new separate game developer studio from Czech Republic, Prague. It was founded by Daniel Vávra, creator of Mafia and Mafia 2, and Martin Klíma, formerly of ALTAR (first War, UFO:* trilogy). The studio contains a variety of experienced game business veterans, with a large number of games posted and scores of copies sold, and younger guns from all over the world.

In January 2014, Warhorse launched a Kickstarter promotion for a realistic medieval RPG game called Kingdom Come: Deliverance. It was the third most successful project, in accordance with the range backers, in 2014. With a short aim of £300,000, it finally collected over £1.1M. Warhorse Studios has also been known as among the World‘s TOP10 state-of-the-art organizations on Kickstarter of 2015 by Quick Company.

Kingdom Come: Deliverance is a story-driven open-world RPG that immerses the player in an epic adventure in Holy Roman Empire. The gamer incarnates Henry, the child of a blacksmith, dragged by fate into a bloody conflict and shoves him into a raging municipal war, where he assists fight money for hard times of Bohemia. Although yet become commercially introduced, Kingdom Come: Deliverance got a ‘Best Computer Game associated with gamescom’ award from gamescom 2017 in Germany.

About Perforce
Enterprises around the world count on Perforce to create and deliver electronic services and products faster along with high quality. Perforce provides complete designer collaboration and nimble project administration tools to speed up distribution cycles – from agile preparation resources to requirements, dilemmas and test administration, which then url to all origin code, binary assets and artifacts for full create and launch tracking and presence. The company’s variation control solutions are recognized for securely handling change across all digital content – resource code, art files, movie data, images, libraries – while supporting the designer and build tools your teams should be effective, such as Git, aesthetic Studio, Jenkins, Adobe, Maya and many more. Perforce is trusted because of the world’s state-of-the-art brands, including NVIDIA, Pixar, Scania, Ubisoft, and VMware. The company has actually offices in Minneapolis, MN, Alameda, CA, Mason, OH, great britain, Finland, Sweden, Germany, and Australian Continent, and sales partners worldwide. To find out more, kindly visit www.perforce.com.

# # #

Media Contacts
Global
Colleen Kulhanek
Perforce Software
Ph: +1 612-517-2069
ckulhanek@perforce.com

UK/EMEA
Maxine Ambrose
Ambrose Communications
Ph: +44 1491 412944
perforce@ambrosecomms.co.uk

Published at Tue, 13 Feb 2018 14:10:00 +0000